PRECIOUS METALS AND GEM PRODUCTION V1.0.2.1

PRECIOUS METALS AND GEM PRODUCTION V1.0

-WARNING- Your jewelry production facility needs to be sold prior to updating.

-Folder/File revamp. Improved performance with new textures.
-New Product icons for all 8 products; Gold Bars, Silver Bars, Diamonds, Silverware, Golden Cat Statues, Jewelry, Paydirt and Gems.
-New store icons/mod icon.
-Added 3 shovel buckets with color and capacity options on for each of the following; Wheel Loader, Front Loader and Telehandler.

Process stones through the washplant to create pay dirt. Then use the paydirt to refine into precious metals and gems.
You can then sell these valuable products or use them to create jewelry!
Includes Sell Point.
This mod was designed to compliment maps with stone quarrys and farms that generate a lot of stones.
-Buy station for stone (At increased cost).
-Modified MK32 tanker (Located in the Trailers Category).
-Added color choices.
-Added Diesel capacity.
-Increased size to compliment storage capacity of the productions.
-Increased loading/unloading speed.

Stone WashPlant:

Input Stone and Water
Ouput Pay Dirt

Price:
$145,000

Capacity:
Stones = 400,000 Liters
Water = 70,000 Liters
Pay Dirt = 400,000 Liters

Metals and Gem Refinery:

Input Pay Dirt, Water and Diesel
Ouput Gold, Silver, Diamonds and Gems

Price:
$95,000

Capacity:
Pay Dirt = 237,600 Liters
Water = 46,080 Liters
Diesel = 23,040 Liters
Gold = 14,400 Liters
Silver = 33,600 Liters
Diamond = 5,000 Liters
Gems = 30,000 Liters

Gemstones Creations Factory:

Input Gold, Silver and Gems
Output Jewelry and Golden Cat Statues

Price:
$70,000$

Capacity:
Gold = 8,000 Liters
Silver = 12,000 Liters
Gems = 12,000 Liters
Jewelry = 18,000 Liters
Golden Cat Statue = 10,000 Liters

This is a 100% Standalone mod that can be used on any map. It is intended for maps where you build your own quarry and fill with stone but it should work with maps that already have a quarry. There is also a buy station for stone at an expensive price.

Changelog:

V1.0.2.1
Quick Update. Please reference 1.0.2.0 changelog.
*Silverware – No longer takes gold, pallet visuals have been adjusted.
*Diamonds – Complete pallet overhaul. (about time these look like real diamonds!!!)
*Refinery – Reskinned the exterior of the refinery building. It is now a modern style shed.
7MB SMALLER FILE SIZE!!!!!! That’s 25% smaller.

V1.0.2.0
INTERIOR UPDATE IS HERE!!!! I spent countless hours to bring you this incredible feature packed update!!!

Let me start by saying no i3d locations have changed, you will lose nothing by updating. However, due to the changes to the productions there may be issues with their placement locations (Pallets inside overlapping buildings ect). I am sorry for the inconvenience if this causes any. But I am sure you will find them to be worth it!

-PALLETS-
Diamond Pallets now hold 500 Liters (Will spawn twice as often)

-PRODUCTIONS-
Full revamps for the following productions; Jeweler, Refinery and Stone Quarry.

-JEWELER PRODUCTION CHANGES
Full Interior added in beautiful stunning detail!
Gems fill volume reference tote on 1st floor.
Full switchable lighting (Room by Room).
Animated and audible Doors.
Blinds/shutters open and close during Day/night. (Guard Shack has shutters now)
Added Winter Effects(Snow and icicles).
Exterior Lighting revamped. Automatic Lighting/ Exterior Spotlights switchable

PERFORMANCE INCREASE!
-Clip distancing adjustments on EVERYTHING.
-Occluder Meshes installed.
-Collision overhaul of the entire building. Reducing Collision surfaces by over 90%!

-REFINERY PRODUCTION CHANGES
Full Interior added in beautiful stunning detail!
Paydirt fill volume reference tote in the garage.
Switchable lighting.
Animated and audible Doors including the garage bay doors. There is space to park small truck/tractor/forklift inside!
Blinds/shutters open and close during Day/night. (Guard Shack has shutters now)
Pallets now spawn inside the building. Collisions set around the spawn point to make moving pallets easier and prevent them from sliding
under other collisions.
Exterior Lighting revamped. Automatic Lighting / Exterior Spotlights switchable

PERFORMANCE INCREASE!
-Clip distancing adjustments on EVERYTHING.
-Occluder Mesh adjusted for the new garage modification!
-Collision overhaul of the entire building. Reducing Collision surfaces by over 90%!

-STONE QUARRY PRODUCTION CHANGES
Added full catwalk system around the entire quarry!!!
Complete redesign of filling bin collisions(Reduced the front height making loaders life easier… removed collision with center support, added step to get out of bin if you fall in)
Added an office container with full interior.
Paydirt fill volume reference tote in the garage.
Automatic Interior lights
Animated and audible Container door.
Exterior Lighting revamped Automatic Lighting/ Exterior Spotlights switchable

PERFORMANCE INCREASE!
-Clip distancing adjustments on EVERYTHING.
-Occluder Mesh adjusted for the new garage modification!
-Collision overhaul of the entire building. Reducing Collision surfaces by over 90%!

V1.0.1.0
-Added a placeable production Quarry this will now generate stone over time at an appropriate price.
-Fixed translations for shovel buckets.
-New modIcon.
-Added on/off switches for icon markers for all productions.
-Added on/off switches to over ride auto lights for all productions.
-Reduced Washplant Stone/Paydirt capacity to 250,000 from 400,000.
-Reduced Metal and Gem Refinery Paydirt capacity to 118,800 from 237,600.
-Updated ModDesc

V1.0.0.0
Performance improvement for following pallets:
Reduced vertices on Cat Statues Pallet, achieved 24,396 vertices down from the initial 70,000.
Reduced vertices on Silverware Pallet, achieved 22,683 vertices down from the initial 151,000.
Removed mipmaps from hud icons

Fixed wheel loader shovel, it will now display in the store category.
Fixed language translations for shovel loaders.
Removed trigger icons from mod and store icons.

Credits:

Superfly1842

5/5 - (2 votes)

Download mod

File File size
zip FS22_PreciousMetalsandGemProduction 24 MB

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