Distributor Specialization V1.0

Distributor Specialization

Specialization for vehicles that adds functionality for processing input fillTypes into single/multiple output fillTypes.

Vehicles can also discharge multiple fillTypes simultaneously, both to ground and/or to objects.

Multiple inputs are supported and can be changed by player using in-game GUI. The corresponding output fillTypes are then changed based on definitions in the vehicle XML.

Distributor Specialization2

Processors

Split Processor

The only processor type available for now is the Split Processor.

The amount of input can be split into the outputs by ratio values.

Examples:

Input Output Ratio
STONES GRAVEL 0.8
RUBBLE 0.2
GRAVEL DIRT 0.35
SAND 0.65

Input configurations can also have various number of outputs:

Examples:

Input Output Ratio
STONES GRAVEL 0.7
PEBBLES 0.2
STONEDUST 0.1
GRAVEL DIRT 0.35
SAND 0.65

Limitations:

  • Maximum of 16 input configurations
  • Maximum of 16 outputs per input

NOTE: This specialization mod does NOT provide any fillTypes.

Multiplayer

Mod has been tested on dedicated server and is supported. Issues may occur and if so please create a Issue here on github with details.

Known issues

  • Discharge to ground animations still playing while processing is idle

Credits:

scfmod

5/5 - (1 vote)

Download mod

File File size
zip FS22_DistributorSpecialization 50 KB

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