Railroad Locomotives V1.7.3.6

Railroad Locomotives V1.7.2

This is my pack of railroad locomotives. I have everything from 1500hp switchers to massive 6000hp road locomotives. I have been working on these for a while now. I have quite a fleet of locomotives available from all class 1 railroads and some fallen flags. CHECK THE DEVLOGS FOR NOTES ON WHAT WAS ADDED/CHANGED IN THE MOST RECENT UPDATE.

Here is a quick guide for setup with an explanation below:
Store deliveries mod to spawn loco next to track.
Some kind of extra strength to place loco on track (I recommend LUMBERJACK), with invisible wheels in the middle between the rails.
Enter the locomotive and unfold to unlock the bogies to turn freely.
For all of the locomotives, I use the store deliveries mod to spawn it next to the track, then I use super strength to place the locos on the track. Unfortunately, the developer of the mod I was using reported me. So I have followed their instructions and removed the mod from my page. So now you will have to find your own mod that allows you to pick up enough weight to move the locomotives around. I now recommend LUMBERJACK mod as it is capable of lifting the locomotives if you change the settings in game. Anyways, there are invisible wheels in the middle of the front and rear axle of every bogie. Those invisible wheels sit down in between the rails and thats what keeps them on the tracks. the trucks will sit on the tracks as they should. Once you have the locomotive on the tracks correctly with the invisible wheels between the tracks, you then must hit the “fold” function to unfold the loco. This will allow the bogies to turn freely as they should and allow them to follow the rails correctly. All locomotives can be connected to rolling stock and to other locomotives from either end. Currently, connecting multiple locomotives together does not increase the pulling power, it is strictly for looks. I hope to include that capability in a future update with an MU cable. All locomotives have the option to select the locomotive number. All locomotives also have multiple different lights, including headlights for SHF and LHF, illuminated number boards, truck lights, step lights, and ditch lights that can be solid illuminated, alternating flashing, or both. Turning on the locomotive will turn the bell on. This mod, like most of my mods is a big WIP. I add stuff as I think of them and I am constantly tweaking and updating it. As always, let me know if you have any suggestions or feedback.

Changelog:

1.7.3.6 Corrected issues on UP SD70ACE
1.7.3.5 Corrected issues on BNSF GEEP
1.7.3.4 Corrected issues on CP SD70ACU
1.7.3.3 Corrected texture issues on SD40s
1.7.3.2 Corrected suspension issues on GEEPs and corrected texture issues on SD70s

Credits:

JWeezy Construction

5/5 - (5 votes)

Download mod

File File size
zip FS22_railroad_locomotives 603 MB

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Justin
Justin
1 day ago

can they go on preset tracks or only the tracks we place? also if you can add like a transfer station rail

joer
joer
4 days ago

Hello, you can set a trigger button when this locomotive is placed on the track, which takes a lot of time every time.Hello, you can set a trigger button when this locomotive is placed on the track, which takes a lot of time every time.

jagatjeet
jagatjeet
4 days ago

thank you brother

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