DRIVE IN SILO AND DISTRIBUTION V1.0.7

v

Farm silo
4,000,000L capacity
Filltypes analogous to farm silos!
2 covered unloading points, unloading also possible with Meiller tippers!
Loading in the hall! (indoor)
large warehouse for material, tools, vehicles
Animated Object Extend compatible!

Changelog:

Version 1.0.7
! ! ! NEW ! ! ! ATTENTION REVAMP FROM version 1.2.1.6 REQUIRED!!
Pallet loading and unloading
Fuel pump for silage additives, diesel, AdBlue
Expanded bale storage also for cotton and lavender bales including retrieval of the bales
Fruit stand NF March v3.5.1
There are 2 buildings here!!!!

Version 1.0.6
Adjustments in both buildings silo and distribution center !!
Optically, both buildings are synchronized in terms of lighting and loading and unloading facilities (liquid, bale chopper).
additional liquids added: diesel, AdBlue (synthetic urea solution), silage additive, methane, waste water
Night lighting also mounted on the chopper
Chopper fillPlane fixed when loading, new fillVolume created (only at the distribution center !!)
Terrain adjustment at the silo during construction, cleaned up
Optimized construction level when constructing buildings (height and terrain adjustment)

Version 1.0.5
BUG-FIX , incorrect area adjustment when building the DriveIn center
Storage capacities increased to 2,000,000
Night – lighting drive in unloading – ramps and gates installed outside
RotKohl included as FillType

Version 1.0.4
Adjusted fruit types and liquids for NF March v3.1.0.0

Version 1.0.3
Drive IN Distribution
extended to liquids
water, milk
herbicides, liquid fertilizers
The liquids are distributable to supply productions

Version 1.0.2
Bale – trigger extended with shredder
Manure and digestate loading and unloading designed (indoor loading like all other goods)

Version 1.0.1
Drive In – silo expansion with a distribution center (in the shop under “Production > Factories”)
The MOD now contains both: the drive – in silo and the distribution center!
active production
Storage and distribution possible
Bale – Trigger for round and square bales
Electricity production via external generators necessary! e.g. BGA or other
optimized for the NF-Marsch MAP but also compatible with other MAP’s

Credits:

Wobby , Luan Mecklenburg Team

5/5 - (1 vote)

Download mod

File File size
zip FS22_DriveInSilo 56 MB

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