KALINOVKA MAP V3.0.0.2

KALINOVKA MAP V1.02

What’s on the map
1. New crops: alfalfa, clover, rye, carrots.
2. 108 plots for purchase.
3. 65 fields with the ability to combine.
4. The map is adapted to precision farming.
5. The map is compatible with the Maize Plus mod.
6. Farmer-style player base with the ability to sell objects.
7. Pedestrian traffic.
8. Unique car traffic.
9. Unique Russian license plates.
10. Unique objects: houses, factories, electrical networks, fences, road signs, etc.
11. Two reservoirs.
12. Sophisticated transport logistics.
13. More than 35 unique pallets with products.
14. Main productions: sugar factory, meat processing plant, dairy plant, oil extraction plant, bakery, juice plant, sawmill, apiary, firewood production, pallet factory, furniture workshop, ketchup, chips and pasta factory.

Download additional transport for transporting animals

Changelog:

Version 3.0.0.2

A new save is NOT required!

List of changes:
1. Fixed a bug with the silo on the starting farm.
2. Added the ability to unload straw in bulk into the chicken coop on the starting farm.
3. The capacity in greenhouses and vegetable gardens has been changed.
4. Changed trays with eggs.

To ensure full integration of the map with Maize Plus

⚠ V3.0.0.1 List of changes:
A new save is NOT required!

List of changes:
1. Fixes collisions on some objects.
2. The volume of feed consumed by animals has been adjusted.
3. Added small egg trays for the home chicken coop.
4. Increased capacity in bale sales areas.
5. Fixed some triggers.
6. Changed composter production volumes on the farm.

⚠ V3.0 List of changes:
1. New crop “Apples” – used for the production of home or factory juices, moonshine and jam, and they can also simply be sold at the roadside market. You can produce apples in orchards, there are three in total. To speed up production, you can use manure or fertilizer. For the fastest production, use fertilizers.
3. New animals have been added to the map: rabbits, goats, ducks.
4. New product “Jam” – produced only at home. There are two options: apple and strawberry jam. They can be sold at the roadside market.
5. New product “Apple Juice” – it can be produced both at home and at the FruitLine plant.
6. New product “Goat’s milk” – used for the production of homemade cheese and factory cheese, which you can produce at the dairy.
7. New product “Moonshine” – made from grains, root vegetables or apples. In addition, to produce moonshine you will need yeast, which can be bought in a store or produced in a special factory.
8. New product “Homemade Cheese” – produced at home from cow or goat milk.
9. New product “Smoked Meat” – produced at the home production “Smoking House” from meat: goats, ducks or rabbits.
10. The operating principle of greenhouses has been changed. Now you will need seeds to grow vegetables. And if you want to speed up production in greenhouses, you can use fertilizers or solid manure. For the fastest production, use fertilizers.
11. New objects have been added to the construction menu, section “Production”: production of homemade cheeses, production of homemade juices and jams, production of moonshine, three new greenhouses, apple orchards, smokehouse.
12. New objects have been added to the construction menu, section “Animals”: rabbitry and goat pens.
13. New equipment has been added to the store: MKS 8, MKS32 and ZZhV-F-3.2 for transporting goat milk.
14. Equipment for transporting rabbits and birds has been added to the store.
18. A completely new meat processing plant! In addition to the existing products: Angus beef steaks, beef, pork, ham, Milk sausage, Lyubitelskaya sausage, new ones have been added: lamb, chicken fillet, chicken drumstick, rabbit meat. Animals and birds are accepted subject to certain conditions. These conditions are published on the information stand on the territory of the plant.
19. Compost was added as fertilizer. You can produce it from plant residues. A total of three components are used: 1) grass, alfalfa or clover, 2) any hay, 3) straw or wood chips. For production you need to purchase a special composter.
22. New initial player base consisting almost entirely of unique objects. The base is designed so that each object can be sold separately. When selling objects, pay attention to the ground, there are decals with oil stains on it that should also be sold.
23. Three new fields have been added, one of which is located next to the player’s base. It will be yours right from the start, provided you play on the easy difficulty level.
24. New production – a vegetable garden where you can grow potatoes, sugar beets, white cabbage or carrots.
27. The map supports the Enhanced Animal System mod.
29. Electricity has been added to the map; it can be produced at the BGA. Electricity is necessary for factories, but is not a necessary component, but only a booster. Production with electricity runs 15% faster.
30. At a sugar factory, a product is added – molasses. This is a secondary product that will appear during the production of sugar. You can use it in the production of yeast.
31. Added a yeast production factory.
32. To produce honey in an apiary, consumables will now be needed in the form of special frames for hives. You can either make them yourself in a carpentry shop or purchase them in a store.
33. All businesses can be sold. To do this, you need to find a special sign on the territory of the enterprise and click on it in construction mode. Please note that when the production is sold, the buildings will remain in their place!
34. New consumables have been added to the store: wooden boxes, plastic boxes, propane-butane.

⚠ Corrections:
1. Fixed an error in translating sheep feed.
2. Fixed types of pig feed.
3. Fixed a bug with completing contracts for harvesting.
4. Fixed a bug with the display of stones on the map.

List of changes in version 2.0.0.1:
1. Fixed spice tray
2. Fixed maps with layers: fertilizers, plowing, etc.
3. Minor optimization fixes.
NO NEW SAVE REQUIRED! You can continue the career that you started with version 2.0.0.0. The only thing, besides the updated map, download another “savegame” archive with files and unpack it into the folder with your save, replacing the files (Path where the saves are C:\Users\Admin\Documents \My Games\FarmingSimulator2022\savegame)

Recommendation on cleaning contracts! but maybe it will help. Try not to take the first few harvesting contracts. Complete other contracts, or better yet, avoid taking cleaning contracts for several in-game months.

V2.0
📢 IMPORTANT! New career start required! 📢
List of changes:
1. The area near the hardware store has been increased.
2. Added support for Multiple Terrain Angles (360 degree soil).
3. A script has been added to increase the number of pens for animals from 10 to 64.
4. Added to the store: a new type of PE fences at a better price, silos of different volumes for all crops on the map, new PE lighting masts, cowsheds, pigsties.
5. Silo pits have been added to the store that support new crops: clover and alfalfa. I will tell you everything about feeding animals in a separate post.
6. A modern livestock complex has been added to the map, which includes a cowshed for 300 heads and 3 pigsties each for 200 heads. All objects were textured to match the style of the map. If you don’t like the way I built it, then you can sell all the buildings and build something of your own. Of course, such a complex cannot be cheap, so the price for it is not small. If you only need a plot, then you can get part of the money by selling the complex’s objects and, in general, reach a fair price for the plot.
7. At site No. 6, the area for construction has been prepared. The entrance to it passes through plot No. 4, but if you manage to buy plots No. 5 and No. 12, then you can make a road directly to the elevator.
8. The forest and the map as a whole have been optimized, FPS has become more stable.
9. All new crops from the DLC are integrated into the map.
10. A new production facility has appeared at the AgroProduct factory – canned products from DLC.
11. Added a point of sale for all root vegetables.
12. All triggers have been corrected, for which special thanks to Alexander Meshkov (channel SHURIK_GAMER – https://www.youtube.com/@_gamer9126)
13. Prices for some goods and crops have been changed.
14. Added tree item to the price table.
15. The sound of production at the firewood factory has been reduced.
16. The cost of selling straw has been increased by 20%.
17. Fixed a problem with the sale of wood chips.
18. There will be no more accidents between traffic at the intersection near the gas station. Small traffic adjustments have also been made.
19. All stumps and decor on islands in fields can be sold using the construction menu.
20. The flight altitude of the aircraft has been increased, the sound has been made a little quieter.
21. Minor visual errors.
22. The speed of selling firewood has been increased, the trigger has been adjusted.
23. Added to animal feed: red beets and parsnips.
24. Crops for harvesting with corn headers have been fixed.
25. Fixed missing texture in loader belts.
26. Added 2 descents near the stream to collect water.
27. Fixed lack of collision on some objects.
28. The spawn of pallets at the pallet factory has been changed.
29. The yield of some crops has been changed.
30. Added sales points for cotton, grapes and olives.
31. Increased capacity in production and points of sale.
32. The ability to produce from sugar cane has been added to the sugar factory.

V.1.0.0.1
Correction of visual errors.
Adding collision to a store building.
Fixed an error in the translation of chicken feed.
Fixed a bug related to crops in seeders.
Fixed a bug with silage in the animal feed mixer.
Fixed icon for spices.
recommend using a new save.

Credits:

Steem (RMG)

4.4/5 - (24 votes)

Download mod

File File size
zip FS22_Kalinovka 1 GB
zip FS22_AnimalTransport 7 MB
zip savegame 119 KB

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MikeyJS75
MikeyJS75
4 months ago

map gets stuck at 85% load, shame…map tour on youtube looked great….

ffff
ffff
4 months ago

map not working

UnKoWn
UnKoWn
4 months ago

Multi angle terrain would have been great

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