THÜRINGEN MAP V4.0

THÜRINGEN MAP V3.0

Welcome to Thuringia v3.0 4-way,
Thuringian bratwurst, Thuringian dumplings and many other specialties from our state are synonyms for excellent products far beyond the state borders. The basis for these products is an efficient agriculture that is based on the
half of the country creates the basis for high-quality food and animal feed.
Due to the differentiation of the natural site factors in the natural areas, such as mean annual temperature, precipitation, altitude, soil, the
Suitability for agricultural use varies.

Cereals grow on most of Thuringia’s arable land.
It is the basis for numerous products in the food industry, such as bread and pasta
but also beer and alcohol. It is also an important fodder for farm animals.

The map contains 94 fields on which multi-fruit (alfalfa, carrots, clover, hemp, lavender, spelled, millet, onion, poppy, red cabbage, white cabbage, rye, tobacco, triticale, hops) can be grown. The new animal system (FS22_EnhancedAnimalSystem) has also been installed, and there are over 50 productions with more than 100 different products. There are 4 permanently built courtyards and enough building space for new ones. 64 ground angles are also available as well as precision farming. In the shop under the category trailers and miscellaneous you will find a Krone aluminum trailer for pallets that reduces the performance of the pallets and in the category trailers and animal husbandry there are 2 barrels that can load all liquids, harvest for tobacco and hemp are also included.

There are 4 permanently built courtyards but also enough space to settle down and build something of your own.
All mods that the map requires are loaded automatically, except for the butcher you have to download yourself ( ANIMAL PRODUCTION ).

PS.: Due to the adjustment to the Giants Carrots, FS22_DynamicMissionVehicles (latest version) and the Schlacher on Revamp, a new save game is unfortunately necessary.

Changelog:

Changelog: V4
– Adjusted carrots to Giants and FS22_DynamicMissionVehicles.
– FS22_DynamicMissionVehicles: The correct vehicles are now loaded for tobacco and hemp.
– Adjusted butcher to FS22_A_ProductionRevamp. No extra mod needed anymore!!
– Goats and ducks can now also be taken to the butcher
– Animal trailer that can also transport chickens, goats and ducks is included in the map
– Straw recovery addon ready (my straw and hay pellets are compatible with those from the addon)
– Changed textures for clover, alfalfa and lavender
– Carrots and potatoes have been removed from sale at the quality station
– Beetroot and parsnips built into the map so that they can also be played in DLC
– At the request of many players, a placeable goat stable has been added
– Fixed a bug with the permanently installed grapes (information for growth and soil is now displayed)
– Minor adjustments to the yards
– Mod Desc adjusted
– Goods station sales point corrected, loose hay, straw and so on can now be dumped
– Added Holmer Multifruit Harvester

Version 3.3
Small fix: “The sheep are hungry again and can be fed.”

Version 3.2
Animal system fixed (animals reproduce automatically and give milk)
Small errors fixed
Potato production diesel trigger adjusted
Vegetarian production now spurs pallets
No new save game required

Version 3.1.0
small fixes fixed (floating objects and trees)
Wooden containers from the DLC can now be sold at the freight yard
Smoothed edges on field 34, 30 and field 71
small horse farm is now correct
Deuka production further adapted to MaizePlus (for MaizePlus players)
Placeable stables now also use straw
Fixed map border (thanks AnteriOr)
Fixed minor spelling mistakes
Millet integrated into the train system
Methane is now displayed in the price table
BUG adjusted that when the game starts in February, the fields are no longer ready for harvest
fixed small bug with hops when playing without seasons

PS: if you can live with the small bumps in the fields or smooth them out yourself with landscaping, NO new savegame is required.
It is the basis for numerous products in the food industry, such as bread, pasta, but also beer and alcohol.

Credits:

Farmer Marco, MrLager, Atabogo, Schleswih Holstein, BlackSheepMpding, Pyjama Monster,Maxx, Martin/Cro[FBM], Achimobil, Mister_Mojo_AT, Sussi und Wingi, Farmer Andy ,Toy, Ronny, Erich, Pleitegeier, Akita83, FrankGTB, MarkusTRLP, ThomasDtP, DMTSound, PatrickBGEM, Rene.

4.6/5 - (5 votes)

Download mod

File File size
zip LS22_Thueringen_2_0_V4_reloaded 2 GB

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Davide
Davide
3 months ago

Good evening, fantastic map but I have a problem, the animals don’t produce milk for me. I tried deactivating all the mods and installing only the required ones but nothing. Can you help me? A thousand thanks

Andrew
Andrew
Reply to  Davide
2 months ago

I have this problem also. Tested all my different barns/stalls but nothing. Also disabled mods etc. Yes im having holsteins (cows) 18+ months fed with tmr.

Jeferson Faria
Jeferson Faria
4 months ago

map 4x?

Andrew
Andrew
Reply to  Jeferson Faria
2 months ago

16x

sam Andrew as aboe
sam Andrew as aboe
Reply to  Andrew
2 months ago

Sorry this one is only 4x. THÜRINGEN 2.0 FINAL V2.3 is 16x. Both maps has this same issue with cows not producing milk and tbh 4x is somewhat small for this amount of different productions.

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